GPGPU, or General-Purpose computing on Graphics Processing Units, is a technology used by expert programmers to enable high performance computing applications. This type of programmable processor has been used for rendering graphics, image processing and deep learning research, to name a few. These processors are extremely efficient at running calculations written as code in C and C++. A GPGPU Programmer has the ability to turn complex tasks into code that runs on this type of processor, and provide faster results than traditional methods of computing.

Here's some projects our expert GPGPU Programmers made real:

  • Speeding up image processing and deep learning research
  • Creating GPU benchmarks and analyzing performance
  • Transcoding video and audio streams with optimized performance
  • Integrating 3D renderings of points and lines with graphical user interfaces
  • Utilizing Tensor Core technology to build efficient computation models
  • Developing parallel programming techniques for faster computations

At Freelancer.com, experienced GPGPU Programmers are ready to assist clients who are looking to develop innovative products that require intensive calculation and high performance. By hiring one of our experts, clients can rest assured that their project is in good hands and that their project will be completed in a timely manner. So if you are in need of an expert programmer who specializes in GPGPU, then post your project today on Freelancer.com and hire the best GPGPU Programmer for your team!

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    GLSL & C++ Code Adjustment for GeForce NVIDIA 2 дні(-в) left
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    I'm currently dealing with an issue on a piece of code in OpenGL GLSL and C++. The code operates as designed when run on an integrated GPU but unfortunately, falls with a dedicated GeForce NVIDIA GPU (see pictures). The code deals with compute shaders and parallel computing of a combinatorial problem. The OpenGL and GLSL versions in use are 4.3. I'm sending pictures how it gives me the proper output on integrated and the error shown for dedicated NVIDIA. The solver must have a dedicated GeForce GPU and should first present that the code also doesn''t work for him/her on the dedicated GPU !! The key functionalities in use are Buffer Objects and Compute Shaders. As such, I'm in search of a skilled developer who: - Has in-depth expertise in OpenGL 4.3 and GLSL - ...

    $172 (Avg Bid)
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