> Currently needing a programmer to help develop a Maya based plug-in. The plug-in has been designed
> the theories have been proven. All that is needed is your programming prowess. The plug-in is
> designed to help riggers create a more intuitive work flow for animators. An almost fully functional
> working version can be built is available with some key changes needed C++ programmers.
>
> Would prefer a python built script but as long as it works it doesn't matter. Benefits upon completion
> can lead to larger benefits for all parties including.
>
* A captive audience of some of the hottest gaming companies in the world.
* Possibility to further develop plug in to a full commercial product.
* Glory.. while others are re perfecting the wheel you'll be working on mag
lifts
Serious inquiries only and yes this is a paid gig just doesn't pay great. Contracts will be signed and a
workable agreement for all parties will made before full disclosure. Anyone looking to break into the
game industry this will give your work an opportunity to stand center stage in front of the numerous Boston
area companies and be the expert they may want to have on there team.
## Deliverables
This is a personal project that has taken a life of it's own. I am a 3d animator and Technical artist and the plug in requires some knowledge of 4x4 matrice math. The final product will be part of a presentation in front of major video game and film companies in Boston. Depending on what happens this could lead to more work and generous pay.