Key Skills:
I worked 4 years in PrimArch Interactive(game Studio)as 3d Artist & Animator.
Proefficient command over digital sculpting.
Texture Baking for Real time Game.
Digital sculpting in Zbrush & topology techniques.
I have hands on skills with modeling and digital sculpting , Low Poly Game Modeling,Character Rigging & Animation (character,vehicle,weapon,environment),Retoplogy,Designing,UV unwrapping & Texturing.