I have a proven track record designing for PC, Mobile and console games, including The Sims and FIFA for EA, as well as several Wonderbook titles for SONY. I have over 12 years of experience designing intuitive and fun games. This includes everything from flow and game mechanics to meta game systems and of course missions, levels and scenarios for multi-million AAA selling game.
I have also worked on setting up crowd sourcing campaigns on Kickstarter and indigogo.