building tree - repost

i already have 80% of the code you just have to make the features work

The overall goal is to develop a convenient interactive program for generating three dimensional trees according to the following rules (which you may make more elaborate, but not simpler).

The algorithm below is a 3D expansion of the formulation in [url removed, login to view] . There are other approaches (see for example [url removed, login to view] ) but we will stick to the formulation below for simplicity. See also [url removed, login to view] for example.

Start with the trunk segment as the starting parent segment,


1. draw this segment

2. recursive for each of a number of sprouting segments (the exact number a parameter to the algorithm, with the option of a random feature)

a. set the sprout direction (parents direction plus a change in 3D, with the option of a random feature)

b. set segment length as a fraction of the parent’s length (random feature option here too)

The sprouting segments are connected to the parent segment at the end of the parent segment, and positioned according to a rule (with a possible random feature) around the end of the parent segment.

The segments are 3D objects modeled as cylinders or cones initially (use the glut model).

NOTE: Do not try to avoid segments colliding. Assume segments can grow through one another.

One task of the computer scientist is to construct tools that are easy to use by non-programmers, for example artists. That is one goal of this project. Identify all the parameters and choices in the above description and design a user interface (using only GLUT) to allow easy setting and adjusting of the various details that define a particular tree.

Program requirements:

1. Solid tree segments (not wire frame) with hidden surface removal

2. 3D viewing (similar to class examples of rotating an object)

3. GUI & keyboard control of parameters. (More here than just keyboard entry of numbers, some well designed mouse interaction for selecting values in a range of values etc.)

1. Create a forest of at least 5 trees of differing styles.

2. Lighting

3. Polygon leaves at end of branches.

Навички: Програмування на C++, Графічний дизайн, OpenGL

Деталі: www programming org com, www computer programming com, www all 3d model com, wire frame program, wire 3d model, user interface design wiki, tree to 3d model, tree starting with n, trees in algorithm, trees 3d model, tree range, tree programming, tree in algorithm, tools of computer programming, tools for computer programming, stick 3d model, sprout programming, sprout 3d model, solid computer, segment tree, scientist 3d model, rule of graphic design, research scientist, recursive programming examples, recursive programming example

Про роботодавця:
( 0 відгуки(-ів) ) Canada

ID Проекту: #5201691

4 фрілансерів(-и) у середньому готові виконати цю роботу за $289


Hello, I am a professional designer and ready for your project in a very reasonable price and on urgent basis as well, first see my portfolio and then start the work.

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Hi, I did the similar work on 2d fractal trees, please check my video. for 3d work, yes, i have lots of experience on glut :) you can find me on zyzytoby at gm ail do t c om if i am not here. Really hope I could wor Більше

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Hello. I have lot of experience in OpenGL with C/C++. I can do it for you with high quality. Thanks.

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i am a experienced opengl and c++ [url removed, login to view] projects using glut and opengl.u can vist my profile see my opengl related wroks.

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