Compile C library for iOS and Xamarin

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Закрито Оплачується при отриманні

Hi!

I am the creator of LiteSync. It is a modification on the SQLite library to support database synchronization between devices.

I need to compile it to be used on iOS devices by native apps, so they can link to the modified SQLite library instead of the system one.

I need someone to make either part 1 or part 2 or both:

PART 1:

-compile the dependency library (libuv) for iOS or search for an already compiled binary from an updated version

-compile the modified SQLite library with the source code I will send (a single C file). I can show the makefile used for Linux, Mac and Windows.

-run a simple app that includes the library to make sure it is working

-send me the instructions needed to replicate all the above

These instructions will be included in the LiteSync site.

Or, if it is not difficult, you can create a modification on the sent makefile so it can be used to compile on Mac for iOS. Or you can create your own makefile or shell script, so I update the makefile.

PART 2:

We need to make the modified SQLite library be available to Xamarin apps on iOS. So we need instructions to do the above (part 1) with Xamarin apps.

The app will probably use a SQLite wrapper like [login to view URL] or [login to view URL] (are they available for Xamarin?)

With the first one, the compiled native library must be in the package.

I guess that the second wrapper ([login to view URL]) uses the installed SQLite library, at least on Windows. So it could use the compiled library generated on part 1. It should load it and use it.

We need instructions for these 2 wrappers, or if the main SQLite wrapper for Xamarin is another, please inform so we can use it.

TO APPLY:

Inform if you have done similar work (compiling native libraries for iOS or for [login to view URL] and using the compiled library on apps) and if you are able to implement just the part 1, just the part 2 or both.

Thank you for your time!

iOS Development

ID Проекту: #18619596

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