I am formally trained as a lawyer, but have, in the past two years, given up my law practice in order to play poker professionally.
In the bricks-and-mortar casinos, the randomness/fairness of the dealing is guaranteed -- or, at worst, the unfairness is randomly distributed!
But, online poker, because it BY DEFINITION uses computers and their Random Number Generators, are, I think, susceptible to cheats.
A few years ago, a team of statisticians and programmers proved that the RNG of certain online sites could be discovered, and that a player could thereby predict with near-absolute certainty the cards which would be dealt.
This was SUPPOSED to serve as a warning for online sites, and as an impetus for them to create systems ensuring greater security and randomness. It didn't.
I would like to build a program which, through evaluation of hands played at an online site, can decipher the RNG, calculate the appropriate algorithms, and then predict cards to be dealt.
Please note that the results of the program, if successful, are intended to be published, as an expose of the flaws inherent in online gaming.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
To show the flaws in online gaming, it would be preferable if the program could run on a single, standard desktop operating Windows XP and I.E., but if it's necessary to employ distributed computing so as to speed the processing, that's acceptable, as well.