BSpline/Catmull
$10-100 USD
Оплачується при отриманні
Implement a basic key-framing motion control system. Given an input set of
key positions and orientations of a rigid object, the system should generate the interpolated
motion. The in-betweening should be done by Catmul-Rom or B-splines (and your system
should allow both). Generate some animations to show the differences between using the two splines.
Input: a) Geometric data for an object
b) Set of control points, the type (Catmull-Rom or B), and the spacing (dt) to
be used in the animation.
The output should display to a separate window.
Using C++ in an opengl environment
ID Проекту: #9109312