Raycast Game. Development coder.

Закрито Опубліковано %project.relative_time Оплачується при отриманні
Закрито

Version 1.60 of the WinROTTGL source code has been released to me by its author Birger N. Andreasen. The game engine supports multiplayer and the use of full bit-mapped textures.

**Public Source code:**

[url removed, login to view]

I need a professional programmer to oversee the necessary source-code modifications. This will included commenting in the code game play critical elements such as player control, weapon modification, and defining new actors (enemies). Currently the WinROTTGL engine has limits in the amount of textures that can be used, this limit needs to be broken and be modified to run strictly the new content. (Everything related to Rise of the Triad needs to be removed in the final build) Support for multiple floor and ceiling textures is also necessary.

The game being built with this game engine shares elements from such classic titles like Space Hulk, Hired Guns, Corridor 7, and Aliens Online. Graphically the game will make use of a variety of digitized objects. I may have commercial plans for this title in the future.

You can see some of my past and current projects here. Also on the main page is a concept rendering of some of my raycast projects: [[url removed, login to view]][1]

Програмування на С

ID Проекту: #2665422

Про проект

3 заявок(-ки) Дистанційний проект Остання активність Sep 18, 2011

3 фрілансерів(-и) готові виконати цю роботу у середньому за $12/годину

lourivw

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$10 USD / година
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5.5
NightLight888

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$15 USD / година
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3.8
sst2010

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2.1
ditlev

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$10 USD / година
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