Catch/Reach-Destination Game using OpenGL (to be done very quickly)

Закрито Опубліковано %project.relative_time Оплачується при отриманні
Закрито Оплачується при отриманні

2D catch/reach-destination game. The main game idea is that there is a main character/object that starts at the middle of the screen and keeps moving forward. This character/object tries to catch another object at the end or reaches a destination.

The character/object can move upwards or downwards along the path while avoiding the obstacles and taking in power ups.

Розробка ігор OpenGL

ID Проекту: #15391076

Про проект

2 заявок(-ки) Дистанційний проект Остання активність 6 роки(ів) тому

2 фрілансерів(-и) готові виконати цю роботу у середньому за $35

AlexeySokol

Hi, I'm a computer graphics and game developer with a lot of experience in developing several kinds of games, including AAA class indie game using OpenGL. Regards, Andy Relevant Skills and Experience OpenGL Game Dev Більше

$35 USD за 1 день
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Er1cHo

Hi there, I can help you with this 2D game development. Does it need to be coded in C++ and OpenGL? or any other form that give you the result will work? Relevant Skills and Experience C++, OpenGL, Computer Graphics, Більше

$35 USD за 1 день
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