Bendy Shader

Виконано Опубліковано %project.relative_time Оплачується при отриманні
Виконано Оплачується при отриманні

A shader written in OpenGL ES 2.0. The shader needs to have the ability to bend two lines with a slight falloff. Either a vertex shader can be used to bend the geometry or a fragment shader (The use of a vertex shader would be prefered). ie either the result can be achieved manipulating the geometry or by using the colur space of a texture. The shader needs to be easily customisable with the amount of bend it can do either with the geometry used or the image that will be viewed in the texture space.

OpenGL

ID Проекту: #12044440

Про проект

Дистанційний проект Остання активність 7 роки(ів) тому

Доручено:

IMvikings7

Hello, sir! I will complete your project in 3 days. I have 6+ years of experience in openGL&c/c++&java programming. I have understood your requirement fully and recently developed such program. I will SATISFY YO Більше

$200 USD за 3 дні(-в)
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